unioil-loyalty-rn-app/ios/Pods/Flipper-Folly/folly/synchronization/detail/Sleeper.h

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C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
/*
* @author Keith Adams <kma@fb.com>
* @author Jordan DeLong <delong.j@fb.com>
*/
#include <chrono>
#include <cstdint>
#include <thread>
#include <folly/portability/Asm.h>
namespace folly {
//////////////////////////////////////////////////////////////////////
namespace detail {
/*
* A helper object for the contended case. Starts off with eager
* spinning, and falls back to sleeping for small quantums.
*/
class Sleeper {
const std::chrono::nanoseconds delta;
uint32_t spinCount;
static constexpr uint32_t kMaxActiveSpin = 4000;
public:
static constexpr std::chrono::nanoseconds kMinYieldingSleep =
std::chrono::microseconds(500);
constexpr Sleeper() noexcept : delta(kMinYieldingSleep), spinCount(0) {}
explicit Sleeper(std::chrono::nanoseconds d) noexcept
: delta(d), spinCount(0) {}
void wait() noexcept {
if (spinCount < kMaxActiveSpin) {
++spinCount;
asm_volatile_pause();
} else {
/* sleep override */
std::this_thread::sleep_for(delta);
}
}
};
} // namespace detail
} // namespace folly