unioil-loyalty-rn-app/ios/Pods/lottie-ios/Sources/Private/MainThread/NodeRenderSystem/RenderLayers/ShapeRenderLayer.swift

100 lines
2.3 KiB
Swift

//
// RenderLayer.swift
// lottie-swift
//
// Created by Brandon Withrow on 1/18/19.
//
import Foundation
import QuartzCore
/// The layer responsible for rendering shape objects
final class ShapeRenderLayer: ShapeContainerLayer {
// MARK: Lifecycle
init(renderer: Renderable & NodeOutput) {
self.renderer = renderer
super.init()
anchorPoint = .zero
actions = [
"position" : NSNull(),
"bounds" : NSNull(),
"anchorPoint" : NSNull(),
"path" : NSNull(),
"transform" : NSNull(),
"opacity" : NSNull(),
"hidden" : NSNull(),
]
shapeLayer.actions = [
"position" : NSNull(),
"bounds" : NSNull(),
"anchorPoint" : NSNull(),
"path" : NSNull(),
"fillColor" : NSNull(),
"strokeColor" : NSNull(),
"lineWidth" : NSNull(),
"miterLimit" : NSNull(),
"lineDashPhase" : NSNull(),
"opacity": NSNull(),
"hidden" : NSNull(),
]
addSublayer(shapeLayer)
renderer.setupSublayers(layer: shapeLayer)
}
override init(layer: Any) {
guard let layer = layer as? ShapeRenderLayer else {
fatalError("init(layer:) wrong class.")
}
renderer = layer.renderer
super.init(layer: layer)
}
required init?(coder _: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
// MARK: Internal
fileprivate(set) var renderer: Renderable & NodeOutput
let shapeLayer = CAShapeLayer()
override func hasRenderUpdate(forFrame: CGFloat) -> Bool {
isHidden = !renderer.isEnabled
guard isHidden == false else { return false }
return renderer.hasRenderUpdates(forFrame)
}
override func rebuildContents(forFrame _: CGFloat) {
if renderer.shouldRenderInContext {
if let newPath = renderer.outputPath {
bounds = renderer.renderBoundsFor(newPath.boundingBox)
} else {
bounds = .zero
}
position = bounds.origin
setNeedsDisplay()
} else {
shapeLayer.path = renderer.outputPath
renderer.updateShapeLayer(layer: shapeLayer)
}
}
override func draw(in ctx: CGContext) {
if let path = renderer.outputPath {
if !path.isEmpty {
ctx.addPath(path)
}
}
renderer.render(ctx)
}
override func updateRenderScale() {
super.updateRenderScale()
shapeLayer.contentsScale = renderScale
}
}