unioil-loyalty-rn-app/ios/Pods/lottie-ios/Sources/Private/Model/Objects/Transform.swift

180 lines
6.4 KiB
Swift

//
// Transform.swift
// lottie-swift
//
// Created by Brandon Withrow on 1/7/19.
//
import Foundation
/// The animatable transform for a layer. Controls position, rotation, scale, and opacity.
final class Transform: Codable, DictionaryInitializable {
// MARK: Lifecycle
required init(from decoder: Decoder) throws {
/// This manual override of decode is required because we want to throw an error
/// in the case that there is not position data.
let container = try decoder.container(keyedBy: Transform.CodingKeys.self)
// AnchorPoint
anchorPoint = try container
.decodeIfPresent(KeyframeGroup<Vector3D>.self, forKey: .anchorPoint) ?? KeyframeGroup(Vector3D(x: Double(0), y: 0, z: 0))
// Position
if container.contains(.positionX), container.contains(.positionY) {
// Position dimensions are split into two keyframe groups
positionX = try container.decode(KeyframeGroup<Vector1D>.self, forKey: .positionX)
positionY = try container.decode(KeyframeGroup<Vector1D>.self, forKey: .positionY)
position = nil
} else if let positionKeyframes = try? container.decode(KeyframeGroup<Vector3D>.self, forKey: .position) {
// Position dimensions are a single keyframe group.
position = positionKeyframes
positionX = nil
positionY = nil
} else if
let positionContainer = try? container.nestedContainer(keyedBy: PositionCodingKeys.self, forKey: .position),
let positionX = try? positionContainer.decode(KeyframeGroup<Vector1D>.self, forKey: .positionX),
let positionY = try? positionContainer.decode(KeyframeGroup<Vector1D>.self, forKey: .positionY)
{
/// Position keyframes are split and nested.
self.positionX = positionX
self.positionY = positionY
position = nil
} else {
/// Default value.
position = KeyframeGroup(Vector3D(x: Double(0), y: 0, z: 0))
positionX = nil
positionY = nil
}
// Scale
scale = try container
.decodeIfPresent(KeyframeGroup<Vector3D>.self, forKey: .scale) ?? KeyframeGroup(Vector3D(x: Double(100), y: 100, z: 100))
// Rotation
if let rotationZ = try container.decodeIfPresent(KeyframeGroup<Vector1D>.self, forKey: .rotationZ) {
rotation = rotationZ
} else {
rotation = try container.decodeIfPresent(KeyframeGroup<Vector1D>.self, forKey: .rotation) ?? KeyframeGroup(Vector1D(0))
}
rotationZ = nil
// Opacity
opacity = try container.decodeIfPresent(KeyframeGroup<Vector1D>.self, forKey: .opacity) ?? KeyframeGroup(Vector1D(100))
}
init(dictionary: [String: Any]) throws {
if
let anchorPointDictionary = dictionary[CodingKeys.anchorPoint.rawValue] as? [String: Any],
let anchorPoint = try? KeyframeGroup<Vector3D>(dictionary: anchorPointDictionary)
{
self.anchorPoint = anchorPoint
} else {
anchorPoint = KeyframeGroup(Vector3D(x: Double(0), y: 0, z: 0))
}
if
let xDictionary = dictionary[CodingKeys.positionX.rawValue] as? [String: Any],
let yDictionary = dictionary[CodingKeys.positionY.rawValue] as? [String: Any]
{
positionX = try KeyframeGroup<Vector1D>(dictionary: xDictionary)
positionY = try KeyframeGroup<Vector1D>(dictionary: yDictionary)
position = nil
} else if
let positionDictionary = dictionary[CodingKeys.position.rawValue] as? [String: Any],
positionDictionary[KeyframeGroup<Vector3D>.KeyframeWrapperKey.keyframeData.rawValue] != nil
{
position = try KeyframeGroup<Vector3D>(dictionary: positionDictionary)
positionX = nil
positionY = nil
} else if
let positionDictionary = dictionary[CodingKeys.position.rawValue] as? [String: Any],
let xDictionary = positionDictionary[PositionCodingKeys.positionX.rawValue] as? [String: Any],
let yDictionary = positionDictionary[PositionCodingKeys.positionY.rawValue] as? [String: Any]
{
positionX = try KeyframeGroup<Vector1D>(dictionary: xDictionary)
positionY = try KeyframeGroup<Vector1D>(dictionary: yDictionary)
position = nil
} else {
position = KeyframeGroup(Vector3D(x: Double(0), y: 0, z: 0))
positionX = nil
positionY = nil
}
if
let scaleDictionary = dictionary[CodingKeys.scale.rawValue] as? [String: Any],
let scale = try? KeyframeGroup<Vector3D>(dictionary: scaleDictionary)
{
self.scale = scale
} else {
scale = KeyframeGroup(Vector3D(x: Double(100), y: 100, z: 100))
}
if
let rotationDictionary = dictionary[CodingKeys.rotationZ.rawValue] as? [String: Any],
let rotation = try? KeyframeGroup<Vector1D>(dictionary: rotationDictionary)
{
self.rotation = rotation
} else if
let rotationDictionary = dictionary[CodingKeys.rotation.rawValue] as? [String: Any],
let rotation = try? KeyframeGroup<Vector1D>(dictionary: rotationDictionary)
{
self.rotation = rotation
} else {
rotation = KeyframeGroup(Vector1D(0))
}
rotationZ = nil
if
let opacityDictionary = dictionary[CodingKeys.opacity.rawValue] as? [String: Any],
let opacity = try? KeyframeGroup<Vector1D>(dictionary: opacityDictionary)
{
self.opacity = opacity
} else {
opacity = KeyframeGroup(Vector1D(100))
}
}
// MARK: Internal
enum CodingKeys: String, CodingKey {
case anchorPoint = "a"
case position = "p"
case positionX = "px"
case positionY = "py"
case scale = "s"
case rotation = "r"
case rotationZ = "rz"
case opacity = "o"
}
enum PositionCodingKeys: String, CodingKey {
case split = "s"
case positionX = "x"
case positionY = "y"
}
/// The anchor point of the transform.
let anchorPoint: KeyframeGroup<Vector3D>
/// The position of the transform. This is nil if the position data was split.
let position: KeyframeGroup<Vector3D>?
/// The positionX of the transform. This is nil if the position property is set.
let positionX: KeyframeGroup<Vector1D>?
/// The positionY of the transform. This is nil if the position property is set.
let positionY: KeyframeGroup<Vector1D>?
/// The scale of the transform
let scale: KeyframeGroup<Vector3D>
/// The rotation of the transform. Note: This is single dimensional rotation.
let rotation: KeyframeGroup<Vector1D>
/// The opacity of the transform.
let opacity: KeyframeGroup<Vector1D>
/// Should always be nil.
let rotationZ: KeyframeGroup<Vector1D>?
}