unioil-loyalty-rn-app/ios/Pods/Flipper-Folly/folly/experimental/symbolizer/Dwarf.h

337 lines
10 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// DWARF record parser
#pragma once
#include <boost/variant.hpp>
#include <folly/Function.h>
#include <folly/Range.h>
#include <folly/experimental/symbolizer/Elf.h>
#include <folly/experimental/symbolizer/SymbolizedFrame.h>
namespace folly {
namespace symbolizer {
#if FOLLY_HAVE_DWARF && FOLLY_HAVE_ELF
namespace detail {
// A top level chunk in the .debug_info that contains a compilation unit.
struct CompilationUnit;
// Debugging information entry to define a low-level representation of a
// source program. Each debugging information entry consists of an identifying
// tag and a series of attributes. An entry, or group of entries together,
// provide a description of a corresponding entity in the source program.
struct Die;
// Abbreviation for a Debugging Information Entry.
struct DIEAbbreviation;
struct AttributeSpec;
struct Attribute;
struct CallLocation;
} // namespace detail
/**
* DWARF record parser.
*
* We only implement enough DWARF functionality to convert from PC address
* to file and line number information.
*
* This means (although they're not part of the public API of this class), we
* can parse Debug Information Entries (DIEs), abbreviations, attributes (of
* all forms), and we can interpret bytecode for the line number VM.
*
* We can interpret DWARF records of version 2, 3, or 4, although we don't
* actually support many of the version 4 features (such as VLIW, multiple
* operations per instruction)
*
* Note that the DWARF record parser does not allocate heap memory at all.
* This is on purpose: you can use the parser from
* memory-constrained situations (such as an exception handler for
* std::out_of_memory) If it weren't for this requirement, some things would
* be much simpler: the Path class would be unnecessary and would be replaced
* with a std::string; the list of file names in the line number VM would be
* kept as a vector of strings instead of re-executing the program to look for
* DW_LNE_define_file instructions, etc.
*/
class Dwarf {
/**
* Note that Dwarf uses (and returns) StringPiece a lot.
* The StringPieces point within sections in the ELF file, and so will
* be live for as long as the passed-in ElfFile is live.
*/
public:
/** Create a DWARF parser around an ELF file. */
explicit Dwarf(const ElfFile* elf);
/**
* More than one location info may exist if current frame is an inline
* function call.
*/
static const uint32_t kMaxInlineLocationInfoPerFrame = 10;
/**
* Find the file and line number information corresponding to address.
* If `eachParameterName` is provided, the callback will be invoked once
* for each parameter of the function.
*/
bool findAddress(
uintptr_t address,
LocationInfoMode mode,
LocationInfo& info,
folly::Range<SymbolizedFrame*> inlineFrames = {},
folly::FunctionRef<void(const folly::StringPiece name)>
eachParameterName = {}) const;
private:
using AttributeValue = boost::variant<uint64_t, folly::StringPiece>;
/**
* DWARF section made up of chunks, each prefixed with a length header. The
* length indicates whether the chunk is DWARF-32 or DWARF-64, which guides
* interpretation of "section offset" records. (yes, DWARF-32 and DWARF-64
* sections may coexist in the same file).
*/
class Section;
/** Interpreter for the line number bytecode VM */
class LineNumberVM;
/**
* Find the @locationInfo for @address in the compilation unit @cu.
*
* Best effort:
* - fills @inlineFrames if mode == FULL_WITH_INLINE,
* - calls @eachParameterName on the function parameters.
*/
bool findLocation(
uintptr_t address,
const LocationInfoMode mode,
detail::CompilationUnit& cu,
LocationInfo& info,
folly::Range<SymbolizedFrame*> inlineFrames,
folly::FunctionRef<void(folly::StringPiece)> eachParameterName) const;
/**
* Finds a subprogram debugging info entry that contains a given address among
* children of given die. Depth first search.
*/
bool findSubProgramDieForAddress(
const detail::CompilationUnit& cu,
const detail::Die& die,
uint64_t address,
folly::Optional<uint64_t> baseAddrCU,
detail::Die& subprogram) const;
/**
* Finds inlined subroutine DIEs and their caller lines that contains a given
* address among children of given die. Depth first search.
*/
void findInlinedSubroutineDieForAddress(
const detail::CompilationUnit& cu,
const detail::Die& die,
const LineNumberVM& lineVM,
uint64_t address,
folly::Optional<uint64_t> baseAddrCU,
folly::Range<detail::CallLocation*> locations,
size_t& numFound) const;
static bool findDebugInfoOffset(
uintptr_t address, StringPiece aranges, uint64_t& offset);
/** Get an ELF section by name. */
folly::StringPiece getSection(const char* name) const;
/** cu must exist during the life cycle of created detail::Die. */
detail::Die getDieAtOffset(
const detail::CompilationUnit& cu, uint64_t offset) const;
/**
* Find the actual definition DIE instead of declaration for the given die.
*/
detail::Die findDefinitionDie(
const detail::CompilationUnit& cu, const detail::Die& die) const;
/**
* Iterates over all children of a debugging info entry, calling the given
* callable for each. Iteration is stopped early if any of the calls return
* false. Returns the offset of next DIE after iterations.
*/
size_t forEachChild(
const detail::CompilationUnit& cu,
const detail::Die& die,
folly::FunctionRef<bool(const detail::Die& die)> f) const;
/**
* Gets abbreviation corresponding to a code, in the chunk starting at
* offset in the .debug_abbrev section
*/
detail::DIEAbbreviation getAbbreviation(uint64_t code, uint64_t offset) const;
/**
* Iterates over all attributes of a debugging info entry, calling the given
* callable for each. If all attributes are visited, then return the offset of
* next DIE, or else iteration is stopped early and return size_t(-1) if any
* of the calls return false.
*/
size_t forEachAttribute(
const detail::CompilationUnit& cu,
const detail::Die& die,
folly::FunctionRef<bool(const detail::Attribute& die)> f) const;
template <class T>
folly::Optional<T> getAttribute(
const detail::CompilationUnit& cu,
const detail::Die& die,
uint64_t attrName) const;
/**
* Check if the given address is in the range list at the given offset in
* .debug_ranges.
*/
bool isAddrInRangeList(
uint64_t address,
folly::Optional<uint64_t> baseAddr,
size_t offset,
uint8_t addrSize) const;
const ElfFile* elf_;
const folly::StringPiece debugInfo_; // .debug_info
const folly::StringPiece debugAbbrev_; // .debug_abbrev
const folly::StringPiece debugLine_; // .debug_line
const folly::StringPiece debugStr_; // .debug_str
const folly::StringPiece debugAranges_; // .debug_aranges
const folly::StringPiece debugRanges_; // .debug_ranges
};
class Dwarf::Section {
public:
Section() : is64Bit_(false) {}
explicit Section(folly::StringPiece d);
/**
* Return next chunk, if any; the 4- or 12-byte length was already
* parsed and isn't part of the chunk.
*/
bool next(folly::StringPiece& chunk);
/** Is the current chunk 64 bit? */
bool is64Bit() const { return is64Bit_; }
private:
// Yes, 32- and 64- bit sections may coexist. Yikes!
bool is64Bit_;
folly::StringPiece data_;
};
class Dwarf::LineNumberVM {
public:
LineNumberVM(
folly::StringPiece data, folly::StringPiece compilationDirectory);
bool findAddress(uintptr_t target, Path& file, uint64_t& line);
/** Gets full file name at given index including directory. */
Path getFullFileName(uint64_t index) const {
auto fn = getFileName(index);
return Path({}, getIncludeDirectory(fn.directoryIndex), fn.relativeName);
}
private:
void init();
void reset();
/** Execute until we commit one new row to the line number matrix */
bool next(folly::StringPiece& program);
enum StepResult {
CONTINUE, // Continue feeding opcodes
COMMIT, // Commit new <address, file, line> tuple
END, // End of sequence
};
/** Execute one opcode */
StepResult step(folly::StringPiece& program);
struct FileName {
folly::StringPiece relativeName;
// 0 = current compilation directory
// otherwise, 1-based index in the list of include directories
uint64_t directoryIndex;
};
/** Read one FileName object, advance sp */
static bool readFileName(folly::StringPiece& program, FileName& fn);
/**
* Get file name at given index; may be in the initial table
* (fileNames_) or defined using DW_LNE_define_file (and we reexecute
* enough of the program to find it, if so)
*/
FileName getFileName(uint64_t index) const;
/** Get include directory at given index */
folly::StringPiece getIncludeDirectory(uint64_t index) const;
/**
* Execute opcodes until finding a DW_LNE_define_file and return true;
* return file at the end.
*/
bool nextDefineFile(folly::StringPiece& program, FileName& fn) const;
// Initialization
bool is64Bit_;
folly::StringPiece data_;
folly::StringPiece compilationDirectory_;
// Header
uint16_t version_;
uint8_t minLength_;
bool defaultIsStmt_;
int8_t lineBase_;
uint8_t lineRange_;
uint8_t opcodeBase_;
const uint8_t* standardOpcodeLengths_;
folly::StringPiece includeDirectories_;
size_t includeDirectoryCount_;
folly::StringPiece fileNames_;
size_t fileNameCount_;
// State machine registers
uint64_t address_;
uint64_t file_;
uint64_t line_;
uint64_t column_;
bool isStmt_;
bool basicBlock_;
bool endSequence_;
bool prologueEnd_;
bool epilogueBegin_;
uint64_t isa_;
uint64_t discriminator_;
};
#endif
} // namespace symbolizer
} // namespace folly