unioil-loyalty-rn-app/ios/Pods/Flipper-Folly/folly/io/async/EventBaseBackendBase.h

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4.8 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <memory>
#include <folly/io/async/EventUtil.h>
#include <folly/net/NetOps.h>
#include <folly/portability/Event.h>
#include <folly/portability/IOVec.h>
namespace folly {
class EventBase;
class EventReadCallback {
public:
struct IoVec {
virtual ~IoVec() = default;
using FreeFunc = void (*)(IoVec*);
using CallbackFunc = void (*)(IoVec*, int);
void* arg_{nullptr};
struct iovec data_;
FreeFunc freeFunc_{nullptr};
CallbackFunc cbFunc_{nullptr};
};
EventReadCallback() = default;
virtual ~EventReadCallback() = default;
virtual IoVec* allocateData() = 0;
};
class EventRecvmsgCallback {
public:
struct MsgHdr {
virtual ~MsgHdr() = default;
using FreeFunc = void (*)(MsgHdr*);
using CallbackFunc = void (*)(MsgHdr*, int);
void* arg_{nullptr};
struct msghdr data_;
FreeFunc freeFunc_{nullptr};
CallbackFunc cbFunc_{nullptr};
};
EventRecvmsgCallback() = default;
virtual ~EventRecvmsgCallback() = default;
virtual MsgHdr* allocateData() = 0;
};
struct EventCallback {
enum class Type { TYPE_NONE = 0, TYPE_READ = 1, TYPE_RECVMSG = 2 };
Type type_{Type::TYPE_NONE};
union {
EventReadCallback* readCb_;
EventRecvmsgCallback* recvmsgCb_;
};
void set(EventReadCallback* cb) {
type_ = Type::TYPE_READ;
readCb_ = cb;
}
void set(EventRecvmsgCallback* cb) {
type_ = Type::TYPE_RECVMSG;
recvmsgCb_ = cb;
}
void reset() { type_ = Type::TYPE_NONE; }
};
class EventBaseEvent {
public:
EventBaseEvent() = default;
~EventBaseEvent() {
if (userData_ && freeFn_) {
freeFn_(userData_);
}
}
EventBaseEvent(const EventBaseEvent&) = delete;
EventBaseEvent& operator=(const EventBaseEvent&) = delete;
typedef void (*FreeFunction)(void* userData);
const struct event* getEvent() const { return &event_; }
struct event* getEvent() {
return &event_;
}
bool isEventRegistered() const {
return EventUtil::isEventRegistered(&event_);
}
libevent_fd_t eb_ev_fd() const { return event_.ev_fd; }
short eb_ev_events() const { return event_.ev_events; }
int eb_ev_res() const { return event_.ev_res; }
void* getUserData() { return userData_; }
void setUserData(void* userData) { userData_ = userData; }
void setUserData(void* userData, FreeFunction freeFn) {
userData_ = userData;
freeFn_ = freeFn;
}
void setCallback(EventReadCallback* cb) { cb_.set(cb); }
void setCallback(EventRecvmsgCallback* cb) { cb_.set(cb); }
void resetCallback() { cb_.reset(); }
const EventCallback& getCallback() const { return cb_; }
void eb_event_set(
libevent_fd_t fd,
short events,
void (*callback)(libevent_fd_t, short, void*),
void* arg) {
event_set(&event_, fd, events, callback, arg);
}
void eb_signal_set(
int signum, void (*callback)(libevent_fd_t, short, void*), void* arg) {
event_set(&event_, signum, EV_SIGNAL | EV_PERSIST, callback, arg);
}
void eb_timer_set(void (*callback)(libevent_fd_t, short, void*), void* arg) {
event_set(&event_, -1, 0, callback, arg);
}
void eb_ev_base(EventBase* evb);
EventBase* eb_ev_base() const { return evb_; }
int eb_event_base_set(EventBase* evb);
int eb_event_add(const struct timeval* timeout);
int eb_event_del();
bool eb_event_active(int res);
bool setEdgeTriggered();
protected:
struct event event_;
EventBase* evb_{nullptr};
void* userData_{nullptr};
FreeFunction freeFn_{nullptr};
EventCallback cb_;
};
class EventBaseBackendBase {
public:
using Event = EventBaseEvent;
using FactoryFunc =
std::function<std::unique_ptr<folly::EventBaseBackendBase>()>;
EventBaseBackendBase() = default;
virtual ~EventBaseBackendBase() = default;
EventBaseBackendBase(const EventBaseBackendBase&) = delete;
EventBaseBackendBase& operator=(const EventBaseBackendBase&) = delete;
virtual event_base* getEventBase() = 0;
virtual int eb_event_base_loop(int flags) = 0;
virtual int eb_event_base_loopbreak() = 0;
virtual int eb_event_add(Event& event, const struct timeval* timeout) = 0;
virtual int eb_event_del(Event& event) = 0;
virtual bool eb_event_active(Event& event, int res) = 0;
};
} // namespace folly