194 lines
4.8 KiB
C++
194 lines
4.8 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <memory>
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#include <folly/io/async/EventUtil.h>
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#include <folly/net/NetOps.h>
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#include <folly/portability/Event.h>
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#include <folly/portability/IOVec.h>
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namespace folly {
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class EventBase;
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class EventReadCallback {
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public:
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struct IoVec {
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virtual ~IoVec() = default;
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using FreeFunc = void (*)(IoVec*);
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using CallbackFunc = void (*)(IoVec*, int);
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void* arg_{nullptr};
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struct iovec data_;
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FreeFunc freeFunc_{nullptr};
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CallbackFunc cbFunc_{nullptr};
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};
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EventReadCallback() = default;
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virtual ~EventReadCallback() = default;
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virtual IoVec* allocateData() = 0;
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};
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class EventRecvmsgCallback {
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public:
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struct MsgHdr {
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virtual ~MsgHdr() = default;
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using FreeFunc = void (*)(MsgHdr*);
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using CallbackFunc = void (*)(MsgHdr*, int);
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void* arg_{nullptr};
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struct msghdr data_;
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FreeFunc freeFunc_{nullptr};
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CallbackFunc cbFunc_{nullptr};
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};
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EventRecvmsgCallback() = default;
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virtual ~EventRecvmsgCallback() = default;
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virtual MsgHdr* allocateData() = 0;
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};
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struct EventCallback {
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enum class Type { TYPE_NONE = 0, TYPE_READ = 1, TYPE_RECVMSG = 2 };
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Type type_{Type::TYPE_NONE};
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union {
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EventReadCallback* readCb_;
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EventRecvmsgCallback* recvmsgCb_;
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};
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void set(EventReadCallback* cb) {
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type_ = Type::TYPE_READ;
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readCb_ = cb;
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}
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void set(EventRecvmsgCallback* cb) {
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type_ = Type::TYPE_RECVMSG;
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recvmsgCb_ = cb;
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}
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void reset() { type_ = Type::TYPE_NONE; }
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};
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class EventBaseEvent {
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public:
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EventBaseEvent() = default;
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~EventBaseEvent() {
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if (userData_ && freeFn_) {
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freeFn_(userData_);
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}
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}
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EventBaseEvent(const EventBaseEvent&) = delete;
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EventBaseEvent& operator=(const EventBaseEvent&) = delete;
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typedef void (*FreeFunction)(void* userData);
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const struct event* getEvent() const { return &event_; }
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struct event* getEvent() {
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return &event_;
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}
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bool isEventRegistered() const {
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return EventUtil::isEventRegistered(&event_);
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}
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libevent_fd_t eb_ev_fd() const { return event_.ev_fd; }
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short eb_ev_events() const { return event_.ev_events; }
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int eb_ev_res() const { return event_.ev_res; }
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void* getUserData() { return userData_; }
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void setUserData(void* userData) { userData_ = userData; }
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void setUserData(void* userData, FreeFunction freeFn) {
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userData_ = userData;
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freeFn_ = freeFn;
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}
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void setCallback(EventReadCallback* cb) { cb_.set(cb); }
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void setCallback(EventRecvmsgCallback* cb) { cb_.set(cb); }
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void resetCallback() { cb_.reset(); }
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const EventCallback& getCallback() const { return cb_; }
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void eb_event_set(
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libevent_fd_t fd,
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short events,
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void (*callback)(libevent_fd_t, short, void*),
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void* arg) {
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event_set(&event_, fd, events, callback, arg);
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}
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void eb_signal_set(
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int signum, void (*callback)(libevent_fd_t, short, void*), void* arg) {
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event_set(&event_, signum, EV_SIGNAL | EV_PERSIST, callback, arg);
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}
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void eb_timer_set(void (*callback)(libevent_fd_t, short, void*), void* arg) {
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event_set(&event_, -1, 0, callback, arg);
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}
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void eb_ev_base(EventBase* evb);
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EventBase* eb_ev_base() const { return evb_; }
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int eb_event_base_set(EventBase* evb);
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int eb_event_add(const struct timeval* timeout);
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int eb_event_del();
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bool eb_event_active(int res);
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bool setEdgeTriggered();
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protected:
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struct event event_;
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EventBase* evb_{nullptr};
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void* userData_{nullptr};
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FreeFunction freeFn_{nullptr};
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EventCallback cb_;
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};
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class EventBaseBackendBase {
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public:
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using Event = EventBaseEvent;
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using FactoryFunc =
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std::function<std::unique_ptr<folly::EventBaseBackendBase>()>;
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EventBaseBackendBase() = default;
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virtual ~EventBaseBackendBase() = default;
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EventBaseBackendBase(const EventBaseBackendBase&) = delete;
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EventBaseBackendBase& operator=(const EventBaseBackendBase&) = delete;
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virtual event_base* getEventBase() = 0;
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virtual int eb_event_base_loop(int flags) = 0;
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virtual int eb_event_base_loopbreak() = 0;
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virtual int eb_event_add(Event& event, const struct timeval* timeout) = 0;
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virtual int eb_event_del(Event& event) = 0;
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virtual bool eb_event_active(Event& event, int res) = 0;
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};
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} // namespace folly
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