unioil-loyalty-rn-app/ios/Pods/Flipper-Folly/folly/logging/LogCategory.h

326 lines
11 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <atomic>
#include <cstdint>
#include <list>
#include <string>
#include <folly/Range.h>
#include <folly/Synchronized.h>
#include <folly/logging/LogLevel.h>
namespace folly {
class LoggerDB;
class LogHandler;
class LogMessage;
/**
* LogCategory stores all of the logging configuration for a specific
* log category.
*
* This class is separate from Logger to allow multiple Logger objects to all
* refer to the same log category. Logger can be thought of as a small wrapper
* class that behaves like a pointer to a LogCategory object.
*/
class LogCategory {
public:
/**
* Create the root LogCategory.
*
* This should generally only be invoked by LoggerDB.
*/
explicit LogCategory(LoggerDB* db);
/**
* Create a new LogCategory.
*
* This should only be invoked by LoggerDB, while holding the main LoggerDB
* lock.
*
* The name argument should already be in canonical form.
*
* This constructor automatically adds this new LogCategory to the parent
* category's firstChild_ linked-list.
*/
LogCategory(folly::StringPiece name, LogCategory* parent);
/**
* Get the name of this log category.
*/
const std::string& getName() const { return name_; }
/**
* Get the level for this log category.
*/
LogLevel getLevel() const {
return static_cast<LogLevel>(
level_.load(std::memory_order_acquire) & ~FLAG_INHERIT);
}
/**
* Get the log level and inheritance flag.
*/
std::pair<LogLevel, bool> getLevelInfo() const {
auto value = level_.load(std::memory_order_acquire);
return {
static_cast<LogLevel>(value & ~FLAG_INHERIT),
bool(value & FLAG_INHERIT)};
}
/**
* Get the effective level for this log category.
*
* This is the minimum log level of this category and all of its parents.
* Log messages below this level will be ignored, while messages at or
* above this level need to be processed by this category or one of its
* parents.
*/
LogLevel getEffectiveLevel() const {
return effectiveLevel_.load(std::memory_order_acquire);
}
/**
* Get the effective log level using std::memory_order_relaxed.
*
* This is primarily used for log message checks. Most other callers should
* use getEffectiveLevel() above to be more conservative with regards to
* memory ordering.
*/
LogLevel getEffectiveLevelRelaxed() const {
return effectiveLevel_.load(std::memory_order_relaxed);
}
/**
* Check whether this Logger or any of its parent Loggers would do anything
* with a log message at the given level.
*/
bool logCheck(LogLevel level) const {
// We load the effective level using std::memory_order_relaxed.
//
// We want to make log checks as lightweight as possible. It's fine if we
// don't immediately respond to changes made to the log level from other
// threads. We can wait until some other operation triggers a memory
// barrier before we honor the new log level setting. No other memory
// accesses depend on the log level value. Callers should not rely on all
// other threads to immediately stop logging as soon as they decrease the
// log level for a given category.
return effectiveLevel_.load(std::memory_order_relaxed) <= level;
}
/**
* Set the log level for this LogCategory.
*
* Messages logged to a specific log category will be ignored unless the
* message log level is greater than the LogCategory's effective log level.
*
* If inherit is true, LogCategory's effective log level is the minimum of
* its level and its parent category's effective log level. If inherit is
* false, the LogCategory's effective log level is simply its log level.
* (Setting inherit to false is necessary if you want a child LogCategory to
* use a less verbose level than its parent categories.)
*/
void setLevel(LogLevel level, bool inherit = true);
/**
* Set which messages processed by this category will be propagated up to the
* parent category
*
* The default is `LogLevel::MIN_LEVEL` meaning that all messages will be
* passed to the parent. You can set this to any higher log level to prevent
* some messages being passed to the parent. `LogLevel::MAX_LEVEL` is a good
* choice if you've attached a Handler to this category and you don't want
* any of these logs to also appear in the parent's Handler.
*/
void setPropagateLevelMessagesToParent(LogLevel level);
/**
* Get which messages processed by this category will be processed by the
* parent category
*/
LogLevel getPropagateLevelMessagesToParentRelaxed();
/**
* Get the LoggerDB that this LogCategory belongs to.
*
* This is almost always the main LoggerDB singleton returned by
* LoggerDB::get(). The logging unit tests are the main location that
* creates alternative LoggerDB objects.
*/
LoggerDB* getDB() const { return db_; }
/**
* Attach a LogHandler to this category.
*/
void addHandler(std::shared_ptr<LogHandler> handler);
/**
* Remove all LogHandlers from this category.
*/
void clearHandlers();
/**
* Get the list of LogHandlers attached to this category.
*/
std::vector<std::shared_ptr<LogHandler>> getHandlers() const;
/**
* Replace the list of LogHandlers with a completely new list.
*/
void replaceHandlers(std::vector<std::shared_ptr<LogHandler>> handlers);
/**
* Update the LogHandlers attached to this LogCategory by replacing
* currently attached handlers with new LogHandler objects.
*
* The handlerMap argument is a map of (old_handler -> new_handler)
* If any of the LogHandlers currently attached to this category are found in
* the handlerMap, replace them with the new handler indicated in the map.
*
* This is used when the LogHandler configuration is changed requiring one or
* more LogHandler objects to be replaced with new ones.
*/
void updateHandlers(const std::unordered_map<
std::shared_ptr<LogHandler>,
std::shared_ptr<LogHandler>>& handlerMap);
/* Internal methods for use by other parts of the logging library code */
/**
* Admit a message into the LogCategory hierarchy to be logged.
*
* The caller is responsible for having already performed log level
* admittance checks.
*
* This method generally should be invoked only through the logging macros,
* rather than calling this directly.
*/
void admitMessage(const LogMessage& message) const;
/**
* Note: setLevelLocked() may only be called while holding the
* LoggerDB loggersByName_ lock. It is safe to call this while holding the
* loggersByName_ lock in read-mode; holding it exclusively is not required.
*
* This method should only be invoked by LoggerDB.
*/
void setLevelLocked(LogLevel level, bool inherit);
/**
* Register a std::atomic<LogLevel> value used by XLOG*() macros to check the
* effective level for this category.
*
* The LogCategory will keep this value updated whenever its effective log
* level changes.
*
* This function should only be invoked by LoggerDB, and the LoggerDB lock
* must be held when calling it.
*/
void registerXlogLevel(std::atomic<LogLevel>* levelPtr);
private:
enum : uint32_t { FLAG_INHERIT = 0x80000000 };
// FLAG_INHERIT is the stored in the uppermost bit of the LogLevel field.
// assert that it does not conflict with valid LogLevel values.
static_assert(
static_cast<uint32_t>(LogLevel::MAX_LEVEL) < FLAG_INHERIT,
"The FLAG_INHERIT bit must not be set in any valid LogLevel value");
// Forbidden copy constructor and assignment operator
LogCategory(LogCategory const&) = delete;
LogCategory& operator=(LogCategory const&) = delete;
// Disallow moving LogCategory objects as well.
// LogCategory objects store pointers to their parent and siblings,
// so we cannot allow moving categories to other locations.
LogCategory(LogCategory&&) = delete;
LogCategory& operator=(LogCategory&&) = delete;
void processMessage(const LogMessage& message) const;
void updateEffectiveLevel(LogLevel newEffectiveLevel);
void parentLevelUpdated(LogLevel parentEffectiveLevel);
/**
* Which log messages processed at this category should propagate to the
* parent category. The usual case is `LogLevel::MIN_LEVEL` which means all
* messages will be propagated. `LogLevel::MAX_LEVEL` generally means that
* this category and its children are directed to different destinations
* and the user does not want the messages duplicated.
*/
std::atomic<LogLevel> propagateLevelMessagesToParent_{LogLevel::MIN_LEVEL};
/**
* The minimum log level of this category and all of its parents.
*/
std::atomic<LogLevel> effectiveLevel_{LogLevel::MAX_LEVEL};
/**
* The current log level for this category.
*
* The most significant bit is used to indicate if this logger should
* inherit its parent's effective log level.
*/
std::atomic<uint32_t> level_{0};
/**
* Our parent LogCategory in the category hierarchy.
*
* For instance, if our log name is "foo.bar.abc", our parent category
* is "foo.bar".
*/
LogCategory* const parent_{nullptr};
/**
* Our log category name.
*/
const std::string name_;
/**
* The list of LogHandlers attached to this category.
*/
folly::Synchronized<std::vector<std::shared_ptr<LogHandler>>> handlers_;
/**
* A pointer to the LoggerDB that we belong to.
*
* This is almost always the main LoggerDB singleton. Unit tests are the
* main place where we use other LoggerDB objects besides the singleton.
*/
LoggerDB* const db_{nullptr};
/**
* Pointers to children and sibling loggers.
* These pointers should only ever be accessed while holding the
* LoggerDB::loggersByName_ lock. (These are only modified when creating new
* loggers, which occurs with the main LoggerDB lock held.)
*/
LogCategory* firstChild_{nullptr};
LogCategory* nextSibling_{nullptr};
/**
* A list of LogLevel values used by XLOG*() statements for this LogCategory.
* The XLOG*() statements will check these values. We ensure they are kept
* up-to-date each time the effective log level changes for this category.
*
* This list may only be accessed while holding the main LoggerDB lock.
*/
std::vector<std::atomic<LogLevel>*> xlogLevels_;
};
} // namespace folly