unioil-loyalty-rn-app/ios/Pods/Flipper-Folly/folly/net/NetOpsDispatcher.h

139 lines
4.2 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <memory>
#include <folly/net/NetOps.h>
namespace folly {
namespace netops {
/**
* Dispatcher for netops:: calls.
*
* Using a Dispatcher instead of calling netops:: directly enables tests to
* mock netops:: calls.
*/
class Dispatcher {
public:
static Dispatcher* getDefaultInstance();
virtual NetworkSocket accept(
NetworkSocket s, sockaddr* addr, socklen_t* addrlen);
virtual int bind(NetworkSocket s, const sockaddr* name, socklen_t namelen);
virtual int close(NetworkSocket s);
virtual int connect(NetworkSocket s, const sockaddr* name, socklen_t namelen);
virtual int getpeername(NetworkSocket s, sockaddr* name, socklen_t* namelen);
virtual int getsockname(NetworkSocket s, sockaddr* name, socklen_t* namelen);
virtual int getsockopt(
NetworkSocket s, int level, int optname, void* optval, socklen_t* optlen);
virtual int inet_aton(const char* cp, in_addr* inp);
virtual int listen(NetworkSocket s, int backlog);
virtual int poll(PollDescriptor fds[], nfds_t nfds, int timeout);
virtual ssize_t recv(NetworkSocket s, void* buf, size_t len, int flags);
virtual ssize_t recvfrom(
NetworkSocket s,
void* buf,
size_t len,
int flags,
sockaddr* from,
socklen_t* fromlen);
virtual ssize_t recvmsg(NetworkSocket s, msghdr* message, int flags);
virtual int recvmmsg(
NetworkSocket s,
mmsghdr* msgvec,
unsigned int vlen,
unsigned int flags,
timespec* timeout);
virtual ssize_t send(NetworkSocket s, const void* buf, size_t len, int flags);
virtual ssize_t sendto(
NetworkSocket s,
const void* buf,
size_t len,
int flags,
const sockaddr* to,
socklen_t tolen);
virtual ssize_t sendmsg(
NetworkSocket socket, const msghdr* message, int flags);
virtual int sendmmsg(
NetworkSocket socket, mmsghdr* msgvec, unsigned int vlen, int flags);
virtual int setsockopt(
NetworkSocket s,
int level,
int optname,
const void* optval,
socklen_t optlen);
virtual int shutdown(NetworkSocket s, int how);
virtual NetworkSocket socket(int af, int type, int protocol);
virtual int socketpair(
int domain, int type, int protocol, NetworkSocket sv[2]);
virtual int set_socket_non_blocking(NetworkSocket s);
virtual int set_socket_close_on_exec(NetworkSocket s);
protected:
Dispatcher() = default;
virtual ~Dispatcher() = default;
};
/**
* Container for netops::Dispatcher.
*
* Enables override Dispatcher to be installed for tests and special cases.
* If no override installed, returns default Dispatcher instance.
*/
class DispatcherContainer {
public:
/**
* Returns Dispatcher.
*
* If no override installed, returns default Dispatcher instance.
*/
netops::Dispatcher* getDispatcher() const {
return overrideDispatcher_ ? overrideDispatcher_.get()
: Dispatcher::getDefaultInstance();
}
/**
* Returns Dispatcher.
*
* If no override installed, returns default Dispatcher instance.
*/
netops::Dispatcher* operator->() const { return getDispatcher(); }
/**
* Sets override Dispatcher. To remove override, pass empty shared_ptr.
*/
void setOverride(std::shared_ptr<netops::Dispatcher> dispatcher) {
overrideDispatcher_ = std::move(dispatcher);
}
/**
* If installed, returns shared_ptr to override Dispatcher, else empty ptr.
*/
std::shared_ptr<netops::Dispatcher> getOverride() const {
return overrideDispatcher_;
}
private:
std::shared_ptr<netops::Dispatcher> overrideDispatcher_;
};
} // namespace netops
} // namespace folly