unioil-loyalty-rn-app/ios/Pods/Flipper-Boost-iOSX/boost/multiprecision/detail/dynamic_array.hpp

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///////////////////////////////////////////////////////////////////////////////
// Copyright 2012 John Maddock.
// Copyright Christopher Kormanyos 2013. Distributed under the Boost
// Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef BOOST_MP_DETAIL_DYNAMIC_ARRAY_HPP
#define BOOST_MP_DETAIL_DYNAMIC_ARRAY_HPP
#include <vector>
#include <boost/multiprecision/detail/rebind.hpp>
namespace boost { namespace multiprecision { namespace backends { namespace detail {
template <class value_type, const std::uint32_t elem_number, class my_allocator>
struct dynamic_array : public std::vector<value_type, typename rebind<value_type, my_allocator>::type>
{
dynamic_array() : std::vector<value_type, typename rebind<value_type, my_allocator>::type>(static_cast<typename std::vector<value_type, typename rebind<value_type, my_allocator>::type>::size_type>(elem_number), static_cast<value_type>(0))
{
}
value_type* data() { return &(*(this->begin())); }
const value_type* data() const { return &(*(this->begin())); }
};
}}}} // namespace boost::multiprecision::backends::detail
#endif // BOOST_MP_DETAIL_DYNAMIC_ARRAY_HPP